Tuesday 10 January 2012

Emily Pyrek, Assessment of previous work 2.



The video above shows the film of last years AS media students horror film. You are able to identify this as a horror film by the use of sound effects, camera shots and types and SFX. The range of shot types used are LS, ECU, CU, POV, OSS, MS and low angle. The LS is used to show the audience the location where the main character is. The ECU shows the importance of certain objects and makes them more effective, like something is going to happen due to that certain subject or something is going to happen because of that certain subject. E.G. the main characters eyes and the door handle when he opens his bedroom door and also when he turns on the light. The CU is used to show facial expression on how the character is feeling, it shows emphasis on the characters emotions so you can engage with how they are feeling. The POV shot is used when the main character is looking through the mirror. By using this certain shot at this point in the sequence, we get a feeling as though somebody else is watching him through the mirror (like they are behind the mirror but he cant see). The OSS is used when the main character comes across a strange figure and he taps him on the shoulder to see who/what it is. This almost feels like somebody else is following the main character other than the other person within that shot. MS is used to focus on the characters body language as well as facial expression. This gives the audience more understanding on how the character is feeling. The low angle is used when the main character is in the woods, when it shows him looking around. The low angle suggests that the main character is feeling weak and vulnerable as to what may be lurking out there in the tree's.

This sequence is well framed as it uses the rule of thirds. The whole point of using the rule of thirds is to get your eyes to focus on the main subject of what is happening within the scene; and this film does this very nicely. Your eyes and brain are always concentrating on the main subject within a shot although it does have a continuity error when the main character is looking through the mirror then all of a sudden he is in the woods. It doesn't make sense and is very hard to understand because you don't know what has happened for him to be from in his home to miraculously be in the woods.

The have good idea's of mise-en-scene although the location doesn't flow. 1 minute they are in a house and then the next minute they are in the woods. It is very confusing and makes the audience think how he has got in to the wood. I think the mise-en-scene would of worked if they showed how and why he went into the woods for it to make more sense and less confusing. Other than that, i think they have some great idea's.

There is use of contrapuntal, diegetic sound used in this sequence, for example, at the start of the film, there are noises of babies crying and a childs lullaby playing, although a child is not present throughout the whole of the film and has nothing to do with a child, it doesn't make sense and doesnt match the whole concept of the film. The non-diegetic sound gets louder and slower as he gets up and gets out of bed, which creates a creepy atmosphere and makes the hairs on the back of your neck stand up as you think something scary is going to happen. It is disappointing when you expect something to happen due to the non-diegetic noises and then it doesn't happen at all. Diegetic sound is abit out of timing, as the slamming of the door happens after the door has closed. A bang happens and the main character looks behind him. There is a black out and all of a sudden he is in the woods. The noise doesn't explain what has happened...He uses dialogue to show his emotion as when he falls over he says 'OW' which implies that he has hurt himself. There is many uses of non-diegetic sound, especially when he was wondering around the woods to search for someone/something. It is a guitar melody, like it is a theme tune of his adventure. This is used so there are no awkward silences as he wandering around the woods. The way he uses dialogue by saying 'Hello' and 'Can you help me?' is rather cheesy and would have a much more scarier effect if he toned down the amount of speaking he did.

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